Innovative way to communicate research through gamification:
Serious Games are increasingly gaining popularity to raise awareness and teach contents addressing both children and adults.
FVA new media research, in the context of the European BIOWAYS and BIOVOICES projects, developed three games to promote Bioeconomy aiming at testing the knowledge about bioeconomy field using Games to address and influence attitudes and behaviours. The serious games, strongly encouraged by the European Commission, are innovative tools to involve the general public and the new generations, increasing the impact of scientific and research results.
The first game, mostly for children, is “Bio…What?”, a Serious Game developed by the BIOWAYS project in partnership with the BioSTEP project, both funded by BBI JU under Horizon 2020.
Bio…What? is an online game, to raise young generations’ awareness on Bioeconomy, stimulating curiosity and delivering information and content about Bio-based Products.
Through the game the player will discover how different raw materials and feed-stocks can be used to produce everyday use objects and products: like furniture, Food packaging & bags, disposals for catering, vehicle tires, toys, textile products, office supplies, etc…
The game play is very engaging and active, taking inspiration from the Mario Bros game. Based on the number of correct answers and ability in avoiding the traps and fossil-based obstacles, the player will get a score, shareable on Facebook to increase viral dissemination of the game.
BIO…What? is available in: English, Italian, Slovak, Greek, Portuguese, Estonian and Spanish
Dedicated to everybody, the second game BIOChallenge, is an exciting game-quiz that will put your knowledge in bioeconomy to the test! The player will have to respond to several questions about bioeconomy before the time runs out.
This quiz, available in: English, Italian, Slovak, Greek, Portuguese, Estonian and Spanish, was developed in collaboration with STAR-ProBio project, also funded under Horizon 2020, who has provided the content and BIOWAYS has designed and developed the game.
The BIOES games, developed by BIOVOICES and BIOWAYS project in collaboration with the European Commission DG Research & Innovation F1, is a game addressing experts with focus on the update of the European bioeconomy strategy.
The game aims at challenging the players in their knowledge of European strategies and objectives for a more sustainable circular bioeconomy.
Link to the BIOChallenge game: www.fvaweb.eu/biochallenge/
Link to the BIO…What? game: http://www.fvaweb.eu/biowhat/
Link to the BIOES game: http://www.fvaweb.eu/bes/